Develop and use skills in and reflective thinking about the
computer and other technologies for lifelong learning (Note: the
most important skill is to grow the skills to develop more skills);
Identify and use problem-solving / power
learning / creativity / student-centered learning applications for using
computers and other technologies, including:
Relating problem-solving and visualization processes;
Using the computer as a tool for exploration of
intellectual processes, such as logical thinking, spatial abilities,
problem solving, through computer graphics;
Employing the computer as a tool for creating motion graphics and
relate to a variety of settings for developing imagery and motivating;
Using problem-solving strategies for
developing stacks/Home Pages to build integrated learning including sound,
dynamic graphics, and verbal learning;
Identifying characteristics of problem solving in quality
instructional software, and apply such characteristics for selecting
software for developing thinking processes;
Make use of the World Wide Web and other telecommunications
capabilities for developing a social community, including
navigating, searching for and retrieving information, publishing and
building a foundation for lifelong learning, as well as building
integrated learning in the elementary classroom;
Identify and discuss technology education issues and emerging
technologies as related to the development of problem-solving processes
and power learning.