Build connections between educational theory, literature, and
experience related to visual learning and imagery development, including
various pedagogical and psychological issues as related to forming
concepts of effective uses of computer graphics, such as:
visualization and imagery development
concept formation
the role of perception
the role of reflection and anticipation
field dependence/independence
spatial abilities
problem solving
using visual learning as a means to integrative learning
visual literacy
Develop content understandings through the use of computer graphics;
Use computer graphic capabilities effectively for instructional and
educational uses;
Develop graphics, including constructed graphics, scanned pictures,
motion graphics, quicktime movies, placing graphics on the World Wide Web;
Develop graphic techniques, such as:
patterns (relate to algorithm design)
motion and dynamic graphics
transformations
coordinate systems
charts and relationships
3-dimensional graphics
different perspectives
Demonstrate ways computer graphics is employed in a variety of careers.